Disclosure: Dev is a friend of mine and I was a beta tester, but I'd like to think I can judge fairly despite these biases. Game has it's roughness but overall very enjoyable and definitely worth the price. Your capabilities start of rather limited, but sticking with the game makes it all the more worth it when you get some of the upgrades and become an absolute speed demon of destruction. Also music's pretty banging. Level design is also interesting. It's like a mix of a Metroidvania and a more standard platformer. The levels act similar to metroidvanias in their design philosophies but they're still multiple levels rather than 1 big one. TL;DR: it's good brent
Necrolepsy
- Release Date:
- Oct 11, 2019
- Developer:
- Mighty Obstacle Studios
- Publisher:
- Mighty Obstacle Studios
- Platforms:
- Windows
Game Tags
About This Game
Race Against The Time!
Necrolepsy's main mechanic is the timer that slowly counts down to zero. Once there, the game goes into a nightmare mode! All the enemies and bosses get much harder!
Explore Giant, Sprawling Levels!
Traverse large levels featuring tons of platforming and combat. Fight your way through four large levels, each with unique theming and challenges! They also have unique textures when in a nightmare too!
Play with Your Food!
Featuring momentum and weight in combat, Lira can launch, push and juggle enemies, with a flexible combo system to boot, rewarding you extra money for using unique moves!
Tons of Replayability!
You thought this was it? You can replay the game with a variety of different filters. You can make nightmares permanent, always make it a nightmare, play the game like a classic arcade game with lives, and lead to extras like a boss rush mode and beach volleyball mode!
Screenshots
User Reviews
Fun game, the spin move is op, now wheres the R34?
[b] Target Audience: [/b] [I] More Mid-Level Platforming/Metroidvanias who want a down to earth project[/i] [b] Summary: [/b] A one man project is always a hard hill to climb, especially in the current indie game landscape. With so many games out there, it's hard to stand out even when a game , while having flaws, pales compared to even other indie game projects out there. Necrolepsy however does enough to be worth its 10 dollar price tag, with the idea of where the project has come from. There's some good core elements with the psuedo combo system here, and there's a good understand of the basics of platforming action. It is rough around the edges, as certain enemies can easily be cheesed and there are some effects that can cause some motion sickness (however as I write this its being changed in an upcoming patch). There's some ideas that don't entirely work mind you: the nightmare mode doesn't feel like its really taking advantage of the idea, and sometimes the game can be a lit...
Necrolepsy is a short fun Action-Metroidvania heavily inspired by games such as the Mega Man Zero series and Castlevania Order Of Ecclesia with some Devil May Cry mixed in. While not a perfect game by a long shot it is still incredibly fun and worth your money. There´s more content on the way so I highly reccomend at least trying it. If you´re still not convinced, there´s a demo so you can try it before you buy it. 8/10
The game's short but it has a lot to offer in terms of mechanics. You can parry everything, you can turn into a giant meat grinder by the end of the game with some of the combos you can pull off. Get it.
It's a short and sweet game but it gets more and more fun the farther you get into it! Easy recommendation to any fan of platformers!
Tim's thoughts often drift toward changing the past, which ties in nicely with the time-shifting mechanics you'll be employing throughout the entire adventure. Your standard ability allows you to rewind time with the push of a button. The most basic use of this is simply pushing back time to avoid being killed by an enemy or reattempting a mistimed jump, but it goes much deeper than replaying failed opportunities. However, there are green objects and enemies in the world that are unaffected by your time changing powers. So if you unlock a green door and rewind time, it will remain open. Your ability to control time is used in many unexpected and often brilliant ways, making you use parts of your brain that are rarely tapped during most puzzle games. Later levels retain this basic mechanic but add unique twists that ensure every world feels completely different. Which time manipulation tool you are given depends on what world you're currently exploring. In the fourth world, you control...
i really enjoyed this. easy and fun mechanics will absolutely buy dlc if there are any.
[b]Full disclosure:[/b] I am a friend of the developer, but I wasn't involved in the development of the game in any way. As per usual: [h1]TL;DR at the bottom[/h1] Starting out with the positives, right off the bat the first thing I notice and like is the soundtrack. It definitely gives me an early Playstation/Saturn kind of vibe, especially in combination with the sprite based graphics. And I find that the soundtrack only gets better the further along in the game you get, which is definitely a plus considering I thought it was already at a strong start with the May Mansion tracks. The characters are well designed and charming. Lira's cute and Bart's an absolute lad. Can't forget the adorable little chicken. It also helps that they are very expressive, even with the hooded, no-faced Necromancers can express emotions, which is good! Leading on to the art style, I thought that for the most part it was pretty alright. At worst, it's just meh with some sprite tiling looking wonky or pe...
Short game, but pretty neat. Pros: - Your arsenal starts out fairly limited, but as you progress you get some neat stuff. - Once you get more of said arsenal, especially the slide, juggling enemies around is pretty fun. - Neat OST - Main character has a decent amount of personality and attitude. I imagine it could really shine with voice-acting. - The "nightmare" mechanic, at least on the normal difficulty, isn't obnoxious and can easily be worked around. I haven't messed around with the higher difficulties yet, though... - Speaking of difficulties, there's multiple difficulties and modifiers after you beat the game, so that's cool Neutral: - The game is pretty short. Depending on how you like playing games, this can be either a benefit or detriment. - How you view the art-style of the characters might depend on your preferences. - Aside from the necromancers, the bosses don't really have dialogue. If you don't really care for story or characters, this shouldn't be an issue. Cons: ...
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System Requirements
Minimum
- OS *: Windows 7
- Memory: 400 MB RAM
- Graphics: Intel HD Graphics 3000
- DirectX: Version 11
- Storage: 1 GB available space
- Additional Notes: Tested using 1920x1080 resolution, 60 fps gameplay
FAQ
How much does Necrolepsy cost?
Necrolepsy costs $4.99.
What are the system requirements for Necrolepsy?
Minimum: Minimum: OS *: Windows 7 Memory: 400 MB RAM Graphics: Intel HD Graphics 3000 DirectX: Version 11 Storage: 1 GB available space Additional Notes: Tested using 1920x1080 resolution, 60 fps gameplay
What platforms is Necrolepsy available on?
Necrolepsy is available on Windows PC.
Is Necrolepsy worth buying?
Necrolepsy has 100% positive reviews from 28 players.
When was Necrolepsy released?
Necrolepsy was released on Oct 11, 2019.
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