It has the most BASED and proletarian game trailer ever.
Game Tags
About This Game
While I'm still young, I just want to give it a try, even if it might cost me the rest of my life.
Screenshots
User Reviews
Honestly, the game even in its so-called rough state is VERY fun to play. I would love to see this one fleshed out into a full game. I'm not sure that you need to focus on AAA game dev; this concept is really damn good as a base for a more polished final release. I know more than a few speedrunners who would be very likely to pick this game up as a project! Definite recommend
Well worth the money! The game works perfectly on Steam Deck! The platforming is challenging enough to keep you on your toes while not being frustrating. Although, this isn't your typical platformer since you can walk on walls and ceiling at your leisure which allows for more engaging level design and gameplay. Every level feels unique and memorable because of how each of the mechanics interact with one another in interesting ways. My favourite levels are the ones with the Thunder Booster combined with the portals. Despite being a work in progress, both the visuals and sound effects are satisfying to listen to and look at. Especially when you collect all the coins in a level. Overall, I highly recommend this game. It costs less than a visit to a fast-food place yet will entertain you for at least 6 hours. =)
This game is absolutely amazing! Allow me to gush about the game design. It's a movement-based puzzle platformer. The movement is among the most refined I've ever played, on par with Mario 3D platformers (in refinement, not moveset). Your snail's jump is a rocket, which you can hold for as long as you want, but you lose it as soon as you let go. You can change direction mid-jump (even after rocket), more than in most games. You can crawl up walls/ceilings. And, most genius of all, the DIRECTION of your rocket is determined by your momentum (still for straight up/perpendicular, move a little for a slight angle, a running start for a very sharp angle, and stop to move the direction back again). All put together with complex platform shapes, spike hazards, and bumpers, etc., the game calls for both tight timing and clever planning/routing. Ah, but you see, you see, it's SO SMOOTH! The movement allows such freedom and creativity, and the nuanced control absolutely rises to the challenge. ...
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i7-4790 | AMD R5-3400G
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX-970 | AMD RX-6400
- DirectX: Version 11
- Storage: 21 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i7-12700 | AMD 7700X
- Memory: 32 GB RAM
- Graphics: NVIDIA RTX-4060 | AMD RX-7600
- DirectX: Version 12
- Storage: 21 GB available space
FAQ
How much does I'm Determined to Make 3A: 01/65 cost?
I'm Determined to Make 3A: 01/65 costs $2.99.
What are the system requirements for I'm Determined to Make 3A: 01/65?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel i7-4790 | AMD R5-3400G Memory: 16 GB RAM Graphics: NVIDIA GTX-970 | AMD RX-6400 DirectX: Version 11 Storage: 21 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel i7-12700 | AMD 7700X Memory: 32 GB RAM Graphics: NVIDIA RTX-4060 | AMD RX-7600 DirectX: Version 12 Storage: 21 GB available space
What platforms is I'm Determined to Make 3A: 01/65 available on?
I'm Determined to Make 3A: 01/65 is available on Windows PC.
Is I'm Determined to Make 3A: 01/65 worth buying?
I'm Determined to Make 3A: 01/65 has 86% positive reviews from 7 players.
When was I'm Determined to Make 3A: 01/65 released?
I'm Determined to Make 3A: 01/65 was released on May 19, 2024.
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